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Softonic review

Grip: High-speed, gravity-defying combat racing for Windows

GRIP: Combat Racing, developed by Caged Element, is a high-octane action racer for Windows that revives 1990s arcade vehicular combat. Players pilot double-sided machines that run on floors, walls, and ceilings while using weapons and power-ups to disrupt opponents at Mach 1-plus speeds. Key elements include a tiered single-player campaign, local four-player split-screen, ten-player online races, Arena Deathmatch, Carkour stunt courses, and full VR cockpit support. The title targets fans of classic combat racers seeking physics-driven stunts and competitive matches.

What kind of racing experience does Grip deliver?

In this game, Grip combines arcade speed and physics-based stunts. Vehicles are double-sided so flipping does not stop progress, and the physics engine allows driving on walls and ceilings when momentum is sufficient. Top speeds exceed 760 mph (quoted as Mach 1), which turns standard track lines into vertical and inverted routes. The core loop pairs high-speed racing with hit-and-run weapon use, forcing players to balance aggression and momentum.

Does it offer varied modes and distinctive mechanics?

When you race, the title presents multiple modes across single-player and multiplayer. A tiered campaign provides structured progression, local split-screen supports up to four players, and online matches host ten players. Arena Deathmatch and the Carkour stunt mode extend play beyond laps. Grip supplies nine power-ups, including shields, turbos, missiles, and explosive darts, and supports vehicle customization for paint, tires, and rims.

What does the presentation and control feel like?

Inside the cockpit, the game uses sharp visual effects and a loud, synthetic soundtrack to emphasize speed. Grip includes official VR support for SteamVR headsets, delivering a first-person cockpit option. The interface favors controller layouts; the developer recommends a gamepad for optimal handling. Graphics scale with DirectX 11 hardware and the visual focus supports fast read of track geometry during vertical runs.

How steep is the learning curve and what keeps players returning?

Progression demands practice: the campaign uses tiered difficulty and later tiers increase challenge, a point noted in user feedback. Replayability comes from multiplayer, Arena maps, Carkour courses, and vehicle customization that encourages repeated runs. Match types and stunt challenges create short-session hooks alongside longer races, giving both quick competitive rounds and extended mastery goals for players who enjoy improving lap times.

Grip is a focused revival for classic combat-racer fans

Caged Element assembled developers from the original Rollcage team, so Grip reflects deliberate design choices drawn from that era and suits players who appreciate authentic 1990s combat-racer sensibilities. Expect a title that rewards practice and competitive play rather than casual cruising. For players who value high-risk, physics-heavy racing and head-to-head matches, Grip is worth trying as a faithful modern take on the formula.

  • Pros

    • Double-sided vehicles keep races going after flips
    • Local four-player split-screen plus ten-player online support
    • Full VR cockpit support for first-person immersion
  • Cons

    • Steep learning curve in later campaign tiers
    • Gamepad recommended for best control response
 0/1

App specs

  • License

    Full

  • Latest update

  • Platform

    Windows

  • OS

    Windows 11

  • Developer

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